using System;


namespace OhioState.Graphics.Proxy
{    
    /// <summary>
    /// LayerTexture Class that holds the layer as a 2D texture
    /// </summary>
    [Serializable()]
    public class LayerTextureProxy : Texture2D
    {
        /// <summary>
        /// Constructor
        /// </summary>
        /// <param name="name">name</param>
        /// <param name="width">width</param>
        /// <param name="height">height</param>
        public LayerTextureProxy(String name, int width, int height)
            : base(name, width, height)
        {

        }
        /// <summary>
        /// Constructor
        /// </summary>
        /// <param name="name">name</param>
        /// <param name="width">width</param>
        /// <param name="height">height</param>
        /// <param name="type">texel type</param>
        public LayerTextureProxy(String name, int width, int height, TexelFormat type)
            : base(name, width, height, type)
        {
        }

    }
}
